VA545 – Interaction Design : Fall 2012

posted by on 2012.09.05, under VA 444-545 Interaction Design

Course Syllabus

Instructor : Selcuk ARTUT



Class Hours: Wednesdays (G030) 2:40 pm – 5:30 pm

Course Description
This course focuses on several interaction discourses enframing the behavior of products and systems that a user can interact with. During the course, students will become familiar with using various tools and applications that are commonly practiced in interaction design and they will be introduced to the works of practitioners in the field. The course centers on complex technology systems such as software, mobile devices, and other electronic devices in use.

Textbook: Additional reference Books and supplementary notes will be provided

References: Interplay Interactive Design, Lauren Parker, V&A Publications

Windows and Mirrors, Jay David Bolter and Diane Gromala, Leonardo

Interaction Design, Sharp,Rogers,Preece, Wiley

Topics included

  •  Interaction Design
  •  Understanding and Conceptualizing Interaction
  •  Internet as a medium
  •  Interactive Games
  • Data Gathering, Analysis, Interpretation and Presentation
  • Prototyping and Construction
  • User experience


Equipment : Development tools (Adobe Flash CS3, Php/MYSQL/XML,Processing, Openframeworks), computers

Grading Policy : 40% Final Project + 50% Assignments + 10% Attendance and Participation

Temporary Time Table

Note: Course content will be developed according to students’ perspectives. If students would have prior experience in Interaction Design, advanced methods would be included.

Week1- Introduction
Interaction Design?
Capturing Students’ Profiles

Week2- Communicate with Computers
Logic of Programming
Introducing Flash Actionscript, Openframeworks, Processing, MaxMSP

Week3- Multimedia Programming
Image Processing

Week4- Computers’ Eye
Detection How

Week5- Game Design

Week6- Mobile Interactions
Augmented Reality with Unity

Week7- Screen Based Interactions
Interfacing for Web
Flex, PHP, MySQL

Week8- Social Interactions
Interaction for Twitter, Facebook

Week9,10,11,12,13,14 Final Project in Progress

VA335 – Sound and Image : Fall 2012

posted by on 2012.09.05, under VA335 Sound and Image

Code: VA 335

Room : G047

Instructor: Selcuk ARTUT (

Seminar Meeting Times : M 09:40-12:30


Course Description

This course explores sound fundamentals as an ingredient of art and design, focusing on varied sound segments for multimedia, installation, performance, video/film, WWW, and audio CD. The course is intended for art and design students as well as persons involved in multimedia work and interested in basic knowledge of sound and acoustic. Prior design experience would be useful but not necessary. The course is geared towards students who have interest in transforming and using sound in artistic installations, performances or Web pages, and non-synchronous video and film experiments. Appropriate recording methods, recording specific events and broadcasting it simultaneously are some other subjects that the course will cover.

Course Objectives


The purpose of this course is to relate to sound as a material; teaching acoustics as the nature of the material, its composition and textures, and how to recognize its nuances, weaknesses, and strengths, teaching ear training to develop the ability to recognize the audio material in basic ways; size, shape, dimensions, and color, the introduction of using everyday sounds as compositional material.




Sound Design for Interactive Media, Joseph Cancellaro

On Sonic Art, Harwood Academic Publishers, Trevor Wishart

Haines,Russ:What is Digital? [Electronic resource] Digital Audio, Scottsdale

Additional reference books and supplementary notes will also be provided.


Topics included


– Basic Ear Training & Analytical Listening

– Digital Audio

– Multitracking Techniques

– Sound Editing

– Sound Effects

– Sound Esthetics

– Audio-Visual Relationship

– Basic Recording Experience




Computer recording and editing softwares, computers

Softwares Recommended: Audacity, Acid Pro, Ardour, GarageBand, Reaper, Pro Tools, Cubase


Headphones (CLOSE CUP)


Grading Policy:


40% Final Project + 40% Assignments + 20% Attendance and Participation




Unexcused absences will result with a loss in the final grade. Inform the instructor beforehand.

All projects are to be completed by the due date.  No late submissions will be graded.



Weekly Schedule (May due to changes):


Week 1) Introduction


Course Objectives. Students’ expectations.

Sound Related Framework : Foley, Sound Art, Sound Design, Animations, Game Audio, Music


1) Chapter 6 – Sound Design for Interactive Media, Joseph Cancellaro

2) Wishart, Trevor: What is Sonic Art? (On Sonic Art, Harwood Academic Publishers) p3-8

3) The Sound of Silence

Recommended web sources:

Documentary Viewing :

Films are not released, they escape – Sound Design for Star Wars Movie

 Week 2) Acoustics & Psychoacoustics      

Basic Acoustic Principles

What is sound? : Motion – Force – Energy, Vibrating Systems, and Sound Waves, Resonance.

Sound Pressure, Sound Power, Loudness, Human Hearing Mechanism, Pitch and Timbre, Combination Tones & Harmony, Phase


1) Chapter 1 – Acoustics from the Beginning – Sound Design for Interactive Media, Joseph Cancellaro

2) Sound Theory

 Week 3) Beyond the Pitch/Duration Paradigm


Wishart,Trevor: Beyond the Pitch/Duration Paradigm (On Sonic Art,Harwood Academic Pub.) p11-43

 Week 4) Digital Audio

Digital Audio Theory, Components of a Digital Audio Gear.

Introduction to Digital Audio Workstations

Compression Mp3 Phenomena


1) Chapter 3 – Digital Audio Fundamentals – Sound Design for Interactive Media, Joseph Cancellaro

2) Haines,Russ:What is Digital? [Electronic resource] (Digital Audio, Scottsdale) p23-42 

 Assignment 01 : Sound Editing

 Week 5) Sound Design and Electronic Music

 Brief History of Early Electronic Music: French & German School

Basic Synthesis Methods & Sound Transformation Techniques

Wave & Noise Types, Additive Synthesis, Subtractive Synthesis, Granular Synthesis


Pierre Schaeffer “Etude aux Chemins de Fer” (2:50), 1948 From: L’ooeuvre Musicale (EMF)

Luigi Russolo – Risveglio di una Citta

Kryzysztof Penderecki – Polymorphia

Steve Reich – Violin Phase

Edgard Vaere (1883-1065, United States/France) “Poem Electronique” (8:00), 1958

Karlheinz Stockhausen (born 1928, Germany) “Kontakte” (6:20, edit), 1959-1960

John Cage – 4’33”

 Raymond Scott (1908-1994) “Cindy Electronium” (1:55), 1959

Assignment 01 – Sound Editing  (Submission)

 Assignment 02 – Multitrack Composition

 Week 6) Audio-Visual Relationship


Chion, Michel: Projections of Sound on Image (Audio – Vision, Columbia University Press; p3-25)

Chion, Michel; The three listening modes (Audio – Vision, Columbia University Press; p25-34)


Film Screening : (Excerpts from Below)

Mr. Hulot’s Holiday (1953) – Jacques Tati

Funny Games (1997) – Michael Haneke

Playtime (1967) – Jacques Tati

Persona (1966) – Ingmar Bergman

Psycho (1960) – Alfred Hitchcock

The Seventh Seal (1957) – Ingmar Bergman

Assignment 02 – Multitrack Composition (Revision)

Week 7) Basics of Microphones, Recording Techniques


1) Chapter 2 – Analog Recording and Reproduction – Sound Design for Interactive Media, Joseph Cancellaro

Assignment 02 – Multitrack Composition (Submission)

 Assignment 03 – Sound Recording

Week 8- Effects and Processors

 Effects and Processors

Loudness Wars


Refer to SUCOURSE – Effects and Processors.pdf

Week 9) Sound Design


Refer to SUCOURSE – Sound Design Theory.pdf

Assignment 04 – Sound Design

 Week 10) Sound for Multimedia

 Assignment 04 – Sound Design (Revision)

 Week 11) Final Project Progression

 Assignment 04 – Sound Design (Submission)

 Week 12) Final Project – First Draft Submission

 Bonus Assignment – Sound Recording (Submission)

Week 13) Final Project Progression

 Week 14) Final Project Progression – Final Submission







  • Tags Cloud