Knot Theory

Sonic Performance (Bodig)

Exhibited at Bodig Festival - GarajIstanbul 2008, TR

23-24 September 2008

mclh

Festival Poster
mclh

MaxMSP Patch (download patch)
selcukartut


 


Knot Theory:
Is it a problem that needs to be solved? Or a connector that binds the torn? Can it be both? The only way to bind what only seems bonded in the surface is to cut even deeper. While “The Knot Theory” analyzes the surface and below the surface sides of incidents and relations, it is affected by the mathematical theory of Koningsberg’s Seven Bridges, a surgery, absurd theater, and the probabilities that interactive technologies create. When communication webs that consist of disconnected pieces are connected in different ways can they cause variant outcomes? “The Knot Theory” is a search with body language that goes deep in a well of possibilities.

Concept and Choreography: Beliz Demircioğlu Cihandide (with Güneş Çağlar)
Dramaturgy: Aylin Kalem
Surgery: Ercan Cihandide, M.D. and his team
Sound Design: Selçuk Artut
Interaction Design: Selçuk Artut
Interaction Design Control: Ahmet Güzererler
Monologue: Köningsberg’in Yedi Köprüsü
Dialogues: Güneş Çağlar
Production: boDig

This work in progress has been developed at Absent Interfaces Lab in Tanz Quartier (Wien), artist residency at L’animal a l’esquena (Spain) and rehearsals at Bilgi University (Istanbul).

Technical Implementation:
Sound: First scene of the play opens with a tension between two performers on stage. As along with the same attitude, a generative sound composition is autoplaying according to an algorithm developed with MaxMSP, tuning various piano arpeggios. Paralel with the piano, random FM radio stations disolve into tension. First scene releases itself with high reverberation of the sounds of tension. Later during the performance, a minimum approach is acted with capturing tiny bits of sounds generated with performers physical interactions with physical surfaces, and manipulating them to enlarged bodies. Improvised sound manipulation creates a new dimension into play.
Interactive Video: A webcam mounted on top of the stage was focused to performers action on a table that is placed in center. Operator can do realtime videocapturing and playbacking with stored motion captures.
selcukartut[2008]